Week 12 - November 27
Final Vision Part 3
Review of Assignment 5 Process
Due Next Week
Assignment 5 - Full Delievery
Especially for the last class - we will start at 6:30 pm sharp for a demo presentation.
Weekly References
UI Jar UI Sources Mobbin Design Collect UI UP Labs Land-book Product HuntWeek 11 - November 20
Final Vision Part 2
Re Introduction Assignment 5 - Final Vision
One to One Process
Due Next Week
Assignment 5 - One to one progress
Week 10 - November 14
Final Vision Part 1
No Class - Only available remote
Lecture Design Systems
Reminder Assignment 4 - Animation is due next week
Introduction Assignment 5 - Final Vision
Students Final Vision Examples
Design System References
Product Marketing Websites Example Design Systems HandbookUsing Visual Loudness for Better Wayfinding
National Aeronautics and Space Administration Graphics Standards Manual
Redesigning Pinterest, block by block
And You Thought Buttons Were Easy?
Due Next Week
Assignment 5 - One to one progress
Week 9 - November 6
Principle - Animation Part 3
Return of Assigment 3 grades
Assignment 4 - 1 on 1 review
No physical class next week - only remote feedback via Google Hangouts approved on Slack.
Due Next Week
Assignment 4 - Full Delievery
Weekly References
Frank Chimero · Everything Easy is Hard Again
Everything you need to know about skeleton screens
Week 8 - October 30
Principle - Animation Part 2
Assignment 4 - 1 on 1 review
Due Next Week
Assignment 4 - Process Animation Follow Up
Weekly References
The ultimate guide to proper use of animation in UX
Week 7 - October 23
Principle - Animation Part 1
Introduction Assignment 4 - Animation
Principle Workshop
Assignment 3 - Last review (due this Saturday 8:00am)
Due Next Week
Assignment 4 - Process Animation
Weekly References
Animated Transitions in Mobile Apps
Motion Design Doesn’t Have to Be Hard
Framer Tutorial: How to Create Stunning Interactive Prototypes
Week 6 - October 16
User Research & Tools
Assignment 2 Grade Feedback
Lecture User Research and Tools
Progress/Process on Assignment 3 - One to One
Due Next Week
Assignment 3 - Interactive Prototype
Weekly References
Nielson Norman Group - Research Cheat Sheet
How listening to our 4.1 million users inspired a new product idea
6 Tips for Better User Interviews
7 ways to prepare for a design research interview
How to Run Remote User Research (Like a Boss!)
8 Creative Ways to Share Your User Research
How to Turn User Research into Smart Design Decisions
How to choose a user research method
UX Design Methods & Deliverables
Research methods for discovery
The User Researcher’s Field Guide to Psychology
Week 5 - October 9
Reading Week
No Class
Week 4 - October 2
Prosper App Demo
Industry Presentation Prosper
Introduction Assignment 3 - Interactive Prototype
Lecture Prototyping Tools
Due Next Week (October 16)
Progress/Process on Assignment 3 - Interactive Prototype
Weekly References
Top 22 Prototyping Tools For UI And UX Designers 2018
What’s the difference between Wireframe, Prototype & Mockup?
7 Practical Tips for Cheating at Design
Interface Exploration: Depth and Color
Beautiful and functional interfaces
UI/UX Case Study: Nutrition Tracking App
How We Designed a LinkedIn Feature
Designing notifications for apps
Week 3 - September 25
Crazy 8's Workshop
Return on Fluxible Conference
Lecture Crazy 8's technique
In Class Crazy 8's Workshop
Lecture Wireframe
Introduction Assignement 2 Wireframe
Reminder Prosper
Due Next Week
Assignement 2 Wireframe (Low and Mid Fidelity)
Weekly References
Wireframes by Top UX Designers
Stop Talking and Start Sketching: A Guide to Paper Prototyping
The art of UX sketching and paper prototyping
The Skeptic’s Guide To Low-Fidelity Prototyping
How to make a rapid prototype for mobile apps
Prototyping: A Practitioner's Guide
Week 2 - September 18
How Might We Workshop
Accessing Digital Locker
Lecture How Might We Methodology
Introduction Assignement 1 Stage 2 & 3
In Class How Might We Workshop
Due Next Week
Assignement 1 Stage 2 How Might We Takeaway and Stage 3 Statement of Intent
Weekly References
Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days
How Might We - Design Kit (By IDEO)
High Resolution - Tom Kelley Partner at IDEO
Week 1 - September 11
Welcome
Slack (ysdn4003-f18.slack.com)
Introduction to the course (outline|schedule)
Introduction Student Website Process
Lecture Donald Norman’s Three Levels of Design
Lecture There’s an app for that!
Introduction Assignment 1 - Design Strategy
Due Next Week
Stage 1 - Research
Website ready with weekly process
Weekly References
Applying the Three Levels of Design to Building Software Products
Norman's Three Levels of Design
The three ways that good design makes you happy - TED Video
The Best Interface is No Interface - Book
Disruptive Interfaces & The Emerging Battle To Be The Default